i am an aspiring movie maker, so far all that i have is an idea, a whole giant toolshed and materials to spare, my idea is somewhat poor but what i really need is to know HOW DO I START if u can help, please do.
thanks in advance 
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"I am Mars, the god of War, and i'll cut you down".
get some books, i'm sure if you look through this forum you will come across most of the highly recommended texts. also FXmans page and some of the others have lots of info.
if you're looking to get started making a movie of some sort in general, well get a camera, a story, and some people and start filming
check out te "indie" section of my links page for some sites
later
TOm
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What everyone seems to forget is that once we look past race, religion, gender, and all that, everyone on this planet is first and foremost...
...a PERSON
Sarge
Don't neglect gathering information, though. I tried to plunge into prosthetics without a solid enough knowledge of basic make up and had to back up and learn the basics to make my prosthetics look any good. Plunging forward with only a small amount of information wastes time and materials in the best cases, and creates major problems or even risks injury in the worst cases. Even a brilliant trail blazer like Dick Smith built on the work of forerunners, some of his most useful innovations are techniques to make previous procedures (like molding & casting) work better than his predecessors.
All things considered equal, I think that continually reinventing the wheel takes up a lot of valuable time. Learning how to do things from more experienced folks shortens your learning curve and is the basis of all education. You can avoid the trap of low creativity simply by choosing to experiment with and try alternatives to what you have learned. Many of your experiments will lead nowhere useful, but if you use them to extend and expand on a solid base of capability and technique, you haven't lost anything. If you use excessive experimentation to blunder towards your initial learning, you're likely to get discouraged or develop bad habits.
Experiment as you are learning, but for crying out loud follow the paths others have blazed so you make some headway while learning.
Get some books, materials, roll up your sleeves and start trying things out. Take pictures of your work so you have a record of your progress. You'll likely never want to show anyone the pictures of your early work, but they'll let you see that you have progressed when you hit those stumbling blocks along the way.
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Jeff F - Moderator
Magic and FX
Amazing the Masses
[This message has been edited by Jeff F (edited 02-17-2001).]
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