Author Topic: Max Biped? Closing the holes? potmonkey
posted 02-21-2001 10:28 AM
Is it possible to close the gaps between the Biped sections, without having to apply a physic and character mesh?
I like the Biped Man, and he will do fine for distance shots (ie, falling off building). So, how can I close the holes?

Chimpoid
posted 02-21-2001 07:16 PM
The bits mention are just dummy objects and the fastest way to get the effect you want is to make a very low poly box man and skin it.
The "boxes" cant be hole capped alone as they don't strictly exist as a solid object.

Chimp

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