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Author
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Topic: Max Biped? Closing the holes?
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potmonkey
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posted 02-21-2001 10:28 AM
Is it possible to close the gaps between the Biped sections, without having to apply a physic and character mesh? I like the Biped Man, and he will do fine for distance shots (ie, falling off building). So, how can I close the holes? |
Chimpoid
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posted 02-21-2001 07:16 PM
The bits mention are just dummy objects and the fastest way to get the effect you want is to make a very low poly box man and skin it. The "boxes" cant be hole capped alone as they don't strictly exist as a solid object.Chimp | |