Author Topic: interesting Camera Angles F/X MASTER
posted 12-22-2000 09:24 PM
i would like some input from you guys of what you would think some interesting camera angles would be for a Vietnam War Movie?
Thanks :?)

multimedia light & magic
posted 12-22-2000 09:31 PM
the 1st person view of a bullet or shell would be different.

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the raven flies backwards at midnight.

Film_Scorer
posted 12-22-2000 10:55 PM
That would be used in more of a parody of vietnam though. a view from a landmine's perspective would be...well....interesting. maybe an aireal shot. War movies dont see alot of those unless someone is playing strictego or however the hell you spell that

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*updated 12.22.00

SlipperyGlue
posted 12-23-2000 03:22 AM
Two major angles that you should have. One is with the characters, close up etc etc (pick more complex angles from there). And second, Wide shots of the entire landscape and explosions etc. As for the close-ups, 1st person running through forest etc and also try getting a steady cam and running backwards while recording an actor charging through the forest. Try this, give the cast a set of instructions to run through the forest while shooting etc, get some camera guys in there with them (2 or 3) and start filming.. keep them running for 3 minutes as you record all possible angles... it might turn out good when edited in post!

potmonkey
posted 01-04-2001 03:53 PM
Camera angles in A Bridge Too Far were really well done... They used really wide and long shots for a long time... which really built up the tension... Then cut to closer shots for action.

BrucefreakingLee
posted 01-04-2001 04:20 PM
Film_Scorer has a good idea

dig a hole and put the camera in it, aiming straight up. have a few soilders walk over top of it, cautiously looking for enemies. then have one last guy, step carefully right on the camera (Obviously with-holding his weight) so that the camera sees black, and use a sound effect like a click or pin pull.

CUT TO

a side view as the guy it blown out of the frame by the mine.

COOL!

eggy
posted 01-04-2001 04:21 PM
I dunno if this would work for a modern war movie, but for the olden days hand-to-hand combat where a bunch of guys all swarm to another bunch of guys, they used some cool angles in Braveheart, so maybe you could check out the fight scenes in that?

Sam
posted 01-04-2001 04:44 PM
That landmine idea is really good, IMO.


Be careful when doing first person from a person's perspective...it can end up looking cheesy.

Film_Scorer
posted 01-04-2001 05:16 PM
Haha, hey I had a good idea!!

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*updated 12.22.00

HBK
posted 01-04-2001 05:43 PM
The Rammo Cam. FPV (First person view) of Evil. Found in all Evil Dead movies. Use it as a tank....or anything, just make it powerful and fast.

[This message has been edited by HBK (edited 01-04-2001).]

dogcow
posted 01-04-2001 07:57 PM
quote:
Originally posted by multimedia light & magic:
the 1st person view of a bullet or shell would be different.

This is actually pretty neat, but looks awfully comic. It was used at the end of Sam Raimi's darkman,it's one of his trademark shots (POV shot of some object being launched at someone)

-nick

HBK
posted 01-04-2001 09:35 PM
That Camera angle was also used in "The Quick and the Dead", "Army of Darkness", "Xena" and "Hercules".

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The Film Stoppa! The Main Premiere!

~§lim HBK~

Film_Scorer
posted 01-06-2001 01:46 AM
I'VE GOT IT!!!

I was pondering this...What about an angle perspective from where the bullet is going to hit. You'd see some guy running....cut to the bullet hit perspective, guy still running...bullet speeding towards camera; hit...cut to wide picture of guy falling down. etc.

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*updated 12.22.00

DESurf
posted 01-08-2001 02:13 PM
Keep it simple.

If there is a conversation between two soldiers, make it into a fluid master with the aid of a homemade steadicam or use your tripod as a steadicam. This can establish the characters' setting and perhaps set up some suspense as they walk through the thick, dark green jungle (or if you're like me: the thin, bleak, leave covered, suburban backyard woods).

Is James King on this board? James, I can still hear you talking about Evil Dead!

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-behind the camera- KNGNPTN@aol.com

Sloan
posted 01-09-2001 10:33 AM
I always thought it would be cool to have a bullet's first person view going into someone's head, through brain-matter, then the camera would completly turn around looking at the opposite side where it entered the head and you would see the bullet exiting. oh yeah.
It should be in slow motion.

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ADOM
posted 01-09-2001 11:18 AM
I like BFLee's scenario a lot. I don't know if you'd gain dramatic impact (maybe) by not even showing the explosion the though. I was thinking having lots of background sounds until the last soldier steps over the lens. As the screen goes dark fade out all sound but the click, then go silent. CUT out from black to the other soldiers ahead as they hear the explosion and turn around to see the aftermath.

MEDIC!!!!!!

JUst a suggestion.

ADOM

Sarge
posted 02-07-2001 05:28 PM
Call me a traditionalist, but I think the most successful camera work is that which doesn't call attention to itself. I mean, which would you rather have your audience think...
"What a compelling story!"
"Man, bitching camera work!"

Sarge

Felix
posted 02-08-2001 01:00 AM
Personally I think it'd be nice to have both...

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I once had 509 posts...but now I don't.

morpherguy
posted 02-08-2001 02:11 PM
If you think about it, good camera work makes the movie look like a comic book. By that I mean, In a comic book, every picture tells you a lot. It doesn't require dialogue balloons to get the point across. Matrix has that quality... Some people think it comes down to storyboarding every shot. I like the idea of a DP and director who can see the movie in their mind and know what must be covered to get the point across. Composition is everything. You really can't afford to just set the camera up without giving a lot of thought to what that shot means to the movie. I hate the formula way of shooting; master, close ups, two shots, etc... Those kind of movies are so boring to watch.

Sloan
posted 02-08-2001 07:50 PM
I'm finding myself to be amused by that crappy animation. It's so cheesy!


SSSSSHHHHHHHHHHHHWWWWWIIIIIIINNNNNNNNGGGGGGGGGGG!!!!!!!!!!!!!!!!!!!!!!!!!!

Why did I do that? Wierd.

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